Lords of Avantasia

Alliance Guild, Argent Dawn, EU


133 11/25 6 Reports Audit


Lords Of Avantasia is a semi-casual raiding guild, filled with old school experienced players. We're currently 7/10 hc and do a bit of everything else as well really. We looking for more mature, dark humored players to join our ranks. Socials are of course also welcome.


Welcome to Lords of Avantasia. We're rebuilding mostly from scratch from a guild that was founded in 2006. We're currently looking for experienced players, both for the raid team, RBG's, M+ and a plausible secondary raid team. We're semi-casual in the sense that we started off as a very casual guild, then started to progress quite rapidly - hence the semi-casual title. We're an including group, that despite the current small size, accept everyone. 

Progressionwise we're curently 7/10 HC, raiding wednesdays and sundays at 20:00 - 23:00 CET (Central Europe Time).


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Rules and requirements for raiding

Raid rules and requirements for PROGRESSION raids:

Until we get another healer and enough people to move closer to 20 man, we will be running with a max of 15

Gear requirements: - 195 – 200 item level

- Legendary corresponding with your spec (BIS is optimal  )

- Enchanted gear (Cheaper versions is also alright)

Consumables: Flasks, potions to help your dps, and buff food (unless the vote for consumables changes)


- DBM or BigWigs and Discord (for listening at the very least) required.

- GTFO is recommended if moving from shit proves difficult.

Raid times: -

The raid times are: Wednesdays and Sundays from 20:00 to 23:00. When signing up for the raid, you’re signing up for the whole raid. If for some reason you have to leave early, or will arrive late – let one of the officers know beforehand. Leaving early without a valid reason (i.e. “I’m feeling very tired, good night. Or “This is boring, good night”) will result in a warning. (More information further down).

- If you’re going to be late, try to contact someone an hour before the raid starts AT THE LATEST. This gives us time to prepare.

- Please do try to be online and ready (with flasks, foods, pots, enchants etc. sorted!) 5-10 minutes before the raid starts, so 19:50 – 19:55 server time.

Mechanics and Tactics: Understanding and mastering the basic tactics (from normal and LFR) is essential and needed. Heroic progression raids IS NOT the right arena to learn the “easy” mechanics and tactics. Talking in raids: You should only be talking about your role, not boss mechanics while the fight is ongoing or w.e sometimes it can be hard to hear call outs due to people calling out they are dead and what killed them type of thing.

WARNING SYSTEM FOR RAIDS: 1 warning: you get a chance to improve without leaving the raid group.

2 warnings: last chance before having to leave the raid group.

3 warnings: Benched for a week – you get a chance to solve the issue at hand in your own time.

If another set of warnings on the same issue is given out the following week of returning, the raid spot goes to someone else  

Terms for warnings (and how to solve them):

1. Raid time:

- Arriving late or leaving mid-raid without valid reasons

- Signing and not showing up 2 strikes when without valid reason (Solved by letting an officer know if you will be arriving late / having to leave early in good time before the raid)

2. Consumables:

- Showing up without flasks, food (and potions) resulting in time wasted for the whole group.

- Not having enchants on your gear

- Being unprepared for the raid (not bringing flask/food/potions) 3 weeks in a row will bench you for a week – to give you time to actually get the required consumables.

(Solved by preparation. If you want to buy flasks/food from guildies, do so BEFORE the raid starts)

3. Behaviour: - Repeatedly talking during boss fights

- Not caring about your fellow players by repeatedly, (and intentionally) fucking up (examples: pulling extra adds, standing in shit repeatedly, avoiding essential tactics and mechanics.

- Toxic behaviour (All the above are solved by common decency)

4. Mechanics and tactics: 

- Messing up on basics (standing in fire/stupid stuff, dying on the dance etc.)

- Come unprepared and / or ignore tactics explained by the Raid Leader

(Solved by learning tactics and mechanics through watching videos, reading tactics of WoWhead, doing the bosses on normal/lfr for practice)

Death Knight Death Knight
Death Knight Frost Death Knight Unholy
Demon Hunter Demon Hunter
Demon Hunter Havoc Demon Hunter Vengeance
Druid Druid
Druid Feral Druid Guardian Druid Restoration
Mage Mage
Mage Arcane Mage Fire Mage Frost
Monk Monk
Monk Windwalker
Paladin Paladin
Paladin Protection Paladin Retribution
Priest Priest
Priest Discipline Priest Holy
Rogue Rogue
Rogue Assassination Rogue Outlaw Rogue Subtlety
Shaman Shaman
Shaman Enhancement Shaman Restoration
Warrior Warrior
Warrior Arms Warrior Fury


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